JM

From OverPower Wiki
Jump to: navigation, search
JM
http://overpower.ca/cards/specials/1481.png
War Machine's Pepper Potts
Offensive Yes
Defensive No
Duration Instant

Upon playing this Special the player may move 1 Mission card from the Defeated Missions Pile to the Reserve Missions Pile. If there are no cards in the Defeated Missions Pile then this Special must either be placed or discarded. Note that if during the battle, the player Ventures one Mission card from the Completed Missions Pile and there is only one Mission card in the Defeated Missions Pile, and during the battle this Special is played, moving the one Mission in the Defeated Missions Pile to the Reserve Missions Pile, if the player wins the Venture, since there are no cards in the Defeated Missions Pile, no Mission cards move. On the other hand, if the player loses the Venture, the Ventured Mission still moves down to the Reserve Missions Pile.

Meta Rules

Meta #106 The definition of a card in a particular Mission card pile does not include any cards which have been ventured. In other words, if someone has 6 cards in the Completed Missions Pile and has ventured his last Mission from the Reserve Missions pile, then they do not have any cards left in the Reserve Missions Pile.

Meta #154 Missions which are ventured from the Completed Missions Pile may only cause cards from the Defeated missions Pile to be moved. If a Special causes the final card in the Defeated Missions Pile to be moved to the Reserve Missions Pile any Mission cards ventured from the Completed Missions Pile do not cause any cards to be moved up at the end of the battle (if the player wins the Venture that battle).

External Links

View all specials coded JM