CX

Revision as of 17:22, 9 June 2012 by Jack (Talk | contribs)

CX
http://overpower.ca/cards/specials/843.png
Mojo's Prime Time
Offensive Yes
Defensive No
Duration Instant

This Special acts like an AE Special, only it allows the Character to combine it with any 1 Power card the hero can use, for a single attack. It may be played without combining with a Power card. Multipower power cards cannot be combined with this Special.

Meta Rules

Meta #15 If part of an attack is defended, then the entire attack that targeted the Character is avoided. If the attack is made in conjunction with a Special which modifies the Character making the attack, then avoiding the attack (in any way) prevents the attacking Character's modification from occurring.

Meta #20 If two cards are combined for a single attack, then their values are added together to determine the total attack value that needs to be defended.

Meta #21 If a Special calls for another card to be played with or after it, then the card must be playable by the Character who contributes the card - even if the Special indicates otherwise.

Meta #92 If two cards are combined when used in an attack, then once it hits, the two cards are separate and distinct hits on the Character's record. Removing or negating one would have no effect on the other.

Meta #97 If a Special that indicates it should be "played with" another card is negated, both the Special and the card it was played with are discarded. If a negate is played against a Special indicating that a card should be discarded or exchanged, then the negation takes place prior to the discarding.

External Links

View all specials coded CX

Last modified on 9 June 2012, at 17:22