DU

DU
http://overpower.ca/cards/specials/372.png
Doctor Doom's Doombots
Offensive Yes
Defensive No
Duration Instant

This Special allows the Character playing it to choose from a specified number of attacks that are made immediately, some of which grant bonuses. The number of attacks must be declared, and are resolved one after the other. In any case, the types of attacks may be restricted by the text of the Special and the additional bonuses do not count toward damage or venture total. This Special can only be negated before the first attack.

Meta Rules

Meta #2 Specials which allow follow-ups do not require the person making the attack to declare if the follow-up will be made or not UNLESS the Special grants a bonus depending on the number of follow-ups. In that case, the number of follow-ups to be made must be declared, but only after the initial attack is resolved.

Meta #4 Unless a Special says otherwise, follow-up attacks must be made from the same Character playing the Special.

Meta #5 An attack is something which directly affects either the opponent or one of the opponent's Characters. It does not include offensive actions that do not affect the opposing side.

Meta #6 Follow-up attacks may not be made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special.

Meta #9 Specials that allow a follow up can be played after another Special that allows a follow up. If a Special allows for teammates to make follow-up attacks, then any follow-up actions allowed by Specials played as a result of that are all lost. If the Special granting a follow up has been played following a non-Special card (like an Ally card) then the follow up attacks are not lost.

External Links

View all specials coded DU

Last modified on 9 June 2012, at 17:02