CY

CY
http://overpower.ca/cards/specials/679.png
Joker's High Voltage Joy Buzzer
Offensive Yes
Defensive No
Duration Instant

These cards act as a level # attack. In addition, it enables the Character that uses this Special to make additional attacks as indicated. These additional attacks must be Power cards, and can only be of the Power type(s) indicated. The additional attacks cannot be Multipower attacks or attacks of more than one combined Power type.

Meta Rules

Meta #1 Specials which state "may" make additional follow-ups do not require that the follow-up be made. Follow-ups can be made even if the initial attack is defended (unless it is negated).

Meta #2 Specials which allow follow-ups do not require the person making the attack to declare if the follow-up will be made or not UNLESS the Special grants a bonus depending on the number of follow-ups. In that case, the number of follow-ups to be made must be declared, but only after the initial attack is resolved.

Meta #4 Unless a Special says otherwise, follow-up attacks must be made from the same Character playing the Special.

Meta #5 An attack is something which directly affects either the opponent or one of the opponent's Characters. It does not include offensive actions that do not affect the opposing side.

Meta #9 Specials that allow a follow up can be played after another Special that allows a follow up. If a Special allows for teammates to make follow-up attacks, then any follow-up actions allowed by Specials played as a result of that are all lost. If the Special granting a follow up has been played following a non-Special card (like an Ally card) then the follow up attacks are not lost.

Meta #11 If a Special indicates a specific type of "card" (such as "Fighting card") then the only card which can be used with this is a "pure" Power card (such as a Fighting Power card). MultiPower and Any-Power Power cards cannot be used.

Meta #21 If a Special calls for another card to be played with or after it, then the card must be playable by the Character who contributes the card - even if the Special indicates otherwise.

Meta #40 Played defensively, negates cause Specials played by the opponent to be defended. Any actions described by the Special that should not be performed upon its success (discarding cards, being unable to attack, follow-up attacks, etc.) should not be performed.

Meta #151 Specials which have followup conditions that affect the playing Character (or playing Character's team) that are not negated still have their conditions come into play, even if avoided some other way.

External Links

View all specials coded CY

Last modified on 9 June 2012, at 16:48