GB

From OverPower Wiki
Revision as of 17:18, 9 June 2012 by Jack (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
GB
http://overpower.ca/cards/specials/228.png
Captain America's Sentinel of Liberty
Offensive Yes
Defensive No
Duration Instant

This Special acts as a certain level # attack. If the attack is successful, the card also mandates the movement of Mission cards from one specified pile to another specified pile. Ignore this additional effect if no Mission cards are currently in the first specified pile or all Mission cards specified are currently being ventured.

Meta Rules

Meta #29 If a Special has the phrase "if successful", then the second aspect of the Special only takes place in the event that the initial attack is not defended. If the hit lands and is later negated, then the subsequent action is not negated if the result is no longer "on the table."

Meta #30 If a Special has the phrase "if successful", then the second aspect of the Special does not necessarily need to occur. It may not be possible to perform the secondary action. The secondary action may be specified as optional. However, if it is required and possible to perform the second action, it must be done.

Meta #106 The definition of a card in a particular Mission card pile does not include any cards which have been ventured. In other words, if someone has 6 cards in the Completed Missions Pile and has ventured his last Mission from the Reserve Missions pile, then they do not have any cards left in the Reserve Missions Pile.

Meta #122 If a Special has the phrase "if successful", and the secondary condition targets a Character, then the secondary condition only comes into effect if it is a Character which is targeted. If a Special or a Battlesite were targeted, then the secondary effect would not take place. If the secondary condition does not target a Character but affects the playing Character or the opponent, then the effect still comes into play.

Meta #143 Secondary effects to Specials which come into play if a hit is successful remain in play throughout the battle that the hit was scored, even if the hit was later moved on to permanent Record (mid-battle). Similarly, if a hit is brought up from Permanent Record to Current Battle, the secondary effect does not come into play since the hit was not scored this battle.

Meta #154 Missions which are ventured from the Completed Missions Pile may only cause cards from the Defeated missions Pile to be moved. If a Special causes the final card in the Defeated Missions Pile to be moved to the Reserve Missions Pile any Mission cards ventured from the Completed Missions Pile do not cause any cards to be moved up at the end of the battle (if the player wins the Venture that battle).

External Links

View all specials coded GB