Difference between revisions of "JE"

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[[Meta Rule:130|Meta #130]] Specials which refer to cards that have "more than 1 icon" indicate cards which have more than one type of icon on the card. That is, a teamwork card would qualify as more than one icon but a Fighting Power card would not (even though the Fighting Power card has a Fighting icon in the upper left and one in the upper right corner).
 
[[Meta Rule:130|Meta #130]] Specials which refer to cards that have "more than 1 icon" indicate cards which have more than one type of icon on the card. That is, a teamwork card would qualify as more than one icon but a Fighting Power card would not (even though the Fighting Power card has a Fighting icon in the upper left and one in the upper right corner).
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== External Links ==
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[http://overpower.ca/tools/quickspecials.php?code=JE View all specials coded JE]
 
[[Category:Special cards]]
 
[[Category:Special cards]]
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{{Specials}}

Latest revision as of 17:29, 9 June 2012

JE
http://overpower.ca/cards/specials/245.png
Captain Marvel Stamina of Atlas
Offensive Yes
Defensive No
Duration Game

When this Special is played, it should be placed alongside the character playing the Special in order to indicate that it is in effect. After this Special is played, all hits that are on the Permanent Record of the character playing this Special that have more than one icon are treated as Any-Power cards. This means that these cards no longer count toward Spectrum KO. For a card to count as having two or more icons, the icons must be of different Power Types. This Special only affects cards on the Permanent Record; not in the Hits to Current Battle.

Meta Rules

Meta #73 Specials which have a lasting duration remain in play and on the table. The Special card should be positioned next to the Character in a manner in which it is obvious that it is not Placed.

Meta #90 Specials which alter a Character's abilities/skills that have a lasting duration are discarded when the Character is K.O.'d. Should the Character be resurrected or brought back into play later in the game, the discarded Special would not be in effect. Specials with a lasting duration that do not alter a Character (but affect the opponent or a teammate(s), etc.) remain in play after the Character playing the Special has been K.O.'d.

Meta #111 All icons which appear on a card count as an icon, even if that aspect of the card is not being used.

Meta #130 Specials which refer to cards that have "more than 1 icon" indicate cards which have more than one type of icon on the card. That is, a teamwork card would qualify as more than one icon but a Fighting Power card would not (even though the Fighting Power card has a Fighting icon in the upper left and one in the upper right corner).

External Links

View all specials coded JE