Difference between revisions of "JR"
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[[Meta Rule:153|Meta #153]] Specials which can make other cards (Specials, Power cards, etc.) usable allow you to keep those unusable cards in hand during the discard phase. The Special to make them usable must be available (e.g., Placed, in Hand, available through a specific draw - not through a random draw). | [[Meta Rule:153|Meta #153]] Specials which can make other cards (Specials, Power cards, etc.) usable allow you to keep those unusable cards in hand during the discard phase. The Special to make them usable must be available (e.g., Placed, in Hand, available through a specific draw - not through a random draw). | ||
+ | == External Links == | ||
+ | [http://overpower.ca/tools/quickspecials.php?code=JR View all specials coded JR] | ||
[[Category:Special cards]] | [[Category:Special cards]] | ||
+ | {{Specials}} |
Latest revision as of 17:32, 9 June 2012
http://overpower.ca/cards/specials/210.png Bullseye's Everything's a Weapon! | |
Offensive | Yes |
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Defensive | No |
Duration | Battle |
Playing this Special lets the character use any Power Card or offensive Special Card that affects the opponent, even cards not normally playable by the character, as attacks for the remainder of the battle. This does not allow the character to use Special cards that do not affect the opponent. Having this Special does allow the Character to keep attack Special cards and unusable Power Cards during the Discard Phase for Characters that have been KO'd.
Meta Rules
Meta #5 An attack is something which directly affects either the opponent or one of the opponent's Characters. It does not include offensive actions that do not affect the opposing side.
Meta #32 If conditions are such that the card cannot be played this battle unless the opponent performs some action, then the card must be placed or discarded as unusable. If the player holds cards that can create the situation by which the card would be playable, then it can be kept in hand.
Meta #153 Specials which can make other cards (Specials, Power cards, etc.) usable allow you to keep those unusable cards in hand during the discard phase. The Special to make them usable must be available (e.g., Placed, in Hand, available through a specific draw - not through a random draw).
External Links
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