Difference between revisions of "HI"
(Edited special guide text to remove reference to placing non-teammate specials in deck in anticipation of drawing the HI) |
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[[Meta Rule:102|Meta #102]] Specials which grant the ability to play with certain Special cards do not alter which Special cards can be placed in your deck. The only Character-specific Special cards which can be placed in your deck are for the 4 Characters on your team. You may not put in Specials for non-team members in anticipation of making them playable via another Special. | [[Meta Rule:102|Meta #102]] Specials which grant the ability to play with certain Special cards do not alter which Special cards can be placed in your deck. The only Character-specific Special cards which can be placed in your deck are for the 4 Characters on your team. You may not put in Specials for non-team members in anticipation of making them playable via another Special. | ||
+ | == External Links == | ||
+ | [http://overpower.ca/tools/quickspecials.php?code=HI View all specials coded HI] | ||
[[Category:Special cards]] | [[Category:Special cards]] | ||
+ | {{Specials}} |
Latest revision as of 18:22, 9 June 2012
http://overpower.ca/cards/specials/1048.png Psycho-Man's Malice | |
Offensive | Yes |
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Defensive | Yes |
Duration | Game |
Playing this special will allow the character to place and play a specified character's specials for the remainder of the game. All rules regarding playing and placing cards must still be followed. If the character whose specials are allowed to be played by playing the HI is KO'd before this card is in play, the teammate's specials must be discarded as unplayable.
Meta Rules
Meta #54 Specials which grant bonuses/abilities/grid changes may only be played defensively if it is necessary to do so in order to defend.
Meta #72 If a Special grants a Character an ability, then the negation of that Special will remove that ability from the Character. However, any cards which were already positioned or put into play because of the negated Special remain as they are until they are removed through natural progression of the game.
Meta #73 Specials which have a lasting duration remain in play and on the table. The Special card should be positioned next to the Character in a manner in which it is obvious that it is not Placed.
Meta #90 Specials which alter a Character's abilities/skills that have a lasting duration are discarded when the Character is K.O.'d. Should the Character be resurrected or brought back into play later in the game, the discarded Special would not be in effect. Specials with a lasting duration that do not alter a Character (but affect the opponent or a teammate(s), etc.) remain in play after the Character playing the Special has been K.O.'d.
Meta #102 Specials which grant the ability to play with certain Special cards do not alter which Special cards can be placed in your deck. The only Character-specific Special cards which can be placed in your deck are for the 4 Characters on your team. You may not put in Specials for non-team members in anticipation of making them playable via another Special.
External Links
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