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  • ...10px 0; color:#000; font-size:140%; font-weight:bold; text-align:left;">[[Card Types]]</h2> *Tactic
    5 KB (599 words) - 20:25, 29 October 2014
  • ...a [[Teamwork card]], [[Ally card]], [[Tactic Card]], [[Activator|Activator card]], or an '[[Any Character]]' Special. ...is lost. If an [[FE|FE Special]] Special card is played, and an AA Special card is played as an additional attack, then that character may not make any add
    5 KB (741 words) - 13:08, 16 June 2012
  • ...cannot be a [[Teamwork card]], [[Ally card]], [[Tactic card]], [[Activator card]], or an '[[Any Character]]' Special. ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special.
    3 KB (484 words) - 20:07, 11 May 2012
  • ...in the opponent's hand as bluffing cards. This Special only affects Power, Tactic, and Universe cards (i.e., cards that indicate that a skill is required to
    2 KB (279 words) - 19:40, 13 January 2013
  • ...only the Character who played the Special. If the attack made is a Special card that gives additional attacks, the additional attacks are unable to be used ...ith a card that requires a teammate's follow-up (e.g., Teamwork card, Ally card).
    2 KB (310 words) - 13:07, 25 May 2012
  • ...Power card]] attack with a [[Universe card]], [[Teamwork card]], or [[Ally card]] but those attacks may be played subsequently in the battle. ...value, as indicated by a number/icon in the upper left hand corner of the card.
    2 KB (382 words) - 19:40, 13 January 2013
  • === "Avoid 1 attack made with a Universe card" === ...c card. It would not avoid a Special card played as a follow up to an Ally card.
    6 KB (985 words) - 20:12, 11 May 2012
  • |title = Tactic: Doubleshot card |caption = '''Tactic: Doubleshot card from [[Justice League OverPower|JLA OverPower]]'''
    944 B (153 words) - 14:33, 13 June 2012
  • |title = Tactic: Artifact card |caption = '''Tactic: Artifact card from [[Classic OverPower]]'''
    2 KB (437 words) - 14:33, 13 June 2012
  • |title = Aspect card |caption = '''X-World's Parallel Dimension Aspect card'''
    1 KB (253 words) - 16:46, 11 November 2012
  • ''Attacks made with (power type) (card type) cards may not be moved or shifted from Target Character.'' ...teamwork follow-up (c) Contributing an Energy Power card to a Double Shot card, etc.
    37 KB (6,266 words) - 17:33, 11 June 2012
  • ...conjunction with a Universe card, Special card, or Tactic cards. The power card that hits the attacker does not give the attacker the ability to defend aga ...power cards played defensively against other power card attacks. The power card that hits the attacker does not give the attacker the ability to defend aga
    2 KB (267 words) - 19:41, 13 January 2013
  • ...d 4 could be blocked with a seven, with the 2 still landing as a hit. This card maybe played to set up for future use later in the battle. ...ich can be used with this is a "pure" Power card (such as a Fighting Power card). MultiPower and Any-Power Power cards cannot be used.
    2 KB (368 words) - 13:17, 25 May 2012
  • ...is negated, then it must be negated before the card is drawn. If an Event card is drawn it goes to the Dead Pile, but cannot be retrieved. ...rded to that pile. For example, it would be possible to discard a Teamwork card into the Power Pack if the Special so indicated.
    1 KB (264 words) - 17:16, 9 June 2012
  • ...act as a level # attack. In addition, it enables the Character using this card to make up to two additional attacks, if possible. These additional attacks ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special.
    3 KB (440 words) - 17:52, 9 June 2012
  • ...sible. These additional attacks must be of the Power type indicated on the card. These attacks may need to e made against the same target that this Special ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special.
    3 KB (433 words) - 17:52, 9 June 2012
  • ...may not be an "Any Hero" Special, any kind of a Universe card, or a Tactic card. After selecting a Special, reshuffle the Draw pile. This ends that player' ...If a Special allows you to search through a pile for a particular type of card and upon searching, no cards that meet the criteria can be found, then the
    1 KB (201 words) - 18:02, 9 June 2012
  • ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special. ...ing a follow up has been played following a non-Special card (like an Ally card) then the follow up attacks are not lost.
    2 KB (332 words) - 18:02, 9 June 2012
  • ...y follow up attacks must be made by a different frontline character or the card must be discarded. [[Meta Rule:140|Meta #140]] If a Special allows for a card to be drawn "blind" and it qualifies as something that can be used to attac
    2 KB (303 words) - 18:10, 9 June 2012
  • ...fend, or play cards for the remainder of the battle. No Teamwork, Ally, or Tactic cards may be played since no other member of either team may take any actio ...can and cannot be played once it hits can still be defended by the type of card it restricts, provided no other restrictions are in play.
    2 KB (308 words) - 18:10, 9 June 2012
  • ...ks. If the additional attacks are not used, they are ignored. If a Special card is played as an additional attack, then any additional attacks are forfeite ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special.
    3 KB (417 words) - 18:10, 9 June 2012
  • ...osen card cannot be a universe card. The opponent's character whose placed card is used to make the attack cannot avoid this special, although it may be ne [[Meta Rule:131|Meta #131]] If, by playing a Special card, a player removes their own last front line Character from play (e.g., by m
    2 KB (308 words) - 18:18, 9 June 2012
  • ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special. ...ing a follow up has been played following a non-Special card (like an Ally card) then the follow up attacks are not lost.
    2 KB (390 words) - 18:18, 9 June 2012
  • ...ch require a teammate's participation (e.g..., Ally cards, Teamwork cards, Tactic Cards, etc.). ...used for defense, like an Activator), then a player cannot pass with that card in their hand - it must be used to attack.
    1 KB (229 words) - 18:22, 9 June 2012
  • ...ttack against the targeted character and may be avoided or negated. If the card targets the opponent and not a specific character, it may not be avoided bu ...able. If the player holds cards that can create the situation by which the card would be playable, then it can be kept in hand.
    3 KB (544 words) - 20:28, 11 May 2012
  • ...ds, and Specials bearing the icons. If the cited Power type icon is on the card, it cannot be used to defend against the AP Special. ...ge should read "Acts as a level 6 Strength attack, cannot be defended by a card with an Energy icon."
    1 KB (176 words) - 19:38, 13 January 2013
  • ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special. ...ing a follow up has been played following a non-Special card (like an Ally card) then the follow up attacks are not lost.
    3 KB (473 words) - 18:29, 9 June 2012
  • ...ds, or Tactic cards) that are equal to or less than the value of the Power card played with the Special are removed from the Character's Permanent Record. ...able. If the player holds cards that can create the situation by which the card would be playable, then it can be kept in hand.
    2 KB (436 words) - 18:32, 9 June 2012
  • ...re, though not necessarily a complete list: Special cards, Universe cards, Tactic cards, and Activator cards with the word teammate in their [[Inherent Abili
    1 KB (220 words) - 17:36, 11 June 2012
  • # Any Special card that the opponent has that is in play is immediately discarded if it contai ...ts from Current Battle of the attacking team. This Special does not affect Tactic: Artifact cards, Special cards that are placed, or Event cards.
    2 KB (262 words) - 18:42, 9 June 2012
  • ...hey may still play the supporting card as another character plays a tactic card (either offensively or defensively). ...a DoubleShot card. It does not affect their ability to contribute a power card to another Character which is using the DoubleShot.
    2 KB (251 words) - 18:50, 9 June 2012
  • ...a multipower power card, then the character must be able to use that power card as the specified type. ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special.
    4 KB (679 words) - 18:53, 9 June 2012
  • ...you may not Place a card to a Character if that Character may not use that card. As long as these rules are followed, and there are spots available, there ...nd, which are discarded at the end of the battle, the only was to remove a card that has been Placed to a Character is to play it during battle. In other w
    3 KB (615 words) - 22:31, 6 April 2012
  • ...pecial Cards]], 4 [[Universe: Ally|Ally Cards]], 5 [[Location Cards]], 4 [[Tactic: Aritifact|Artifact Cards]], 23 [[Aspect Cards]])''. ==New Special Card codes==
    949 B (118 words) - 11:32, 4 February 2013
  • ...d]], 16 [[Tactic: Doubleshot|Doubleshot Cards]], 5 [[Location Cards]], 8 [[Tactic: Artifact|Artifact Cards]])''. ==New Special Card codes==
    1 KB (143 words) - 11:32, 4 February 2013
  • ...amwork Cards]], 23 [[Event Cards]], 10 [[Universe: Ally|Ally Cards]], 20 [[Tactic: Doubleshot|Doubleshot Cards]], 30 [[Location Cards]])''. ==New Special Card codes==
    1 KB (147 words) - 11:31, 4 February 2013
  • ==Card List== **3: Crystal, Black King, Team X (reprinted, playing card stock)
    3 KB (359 words) - 23:01, 16 January 2013
  • ...[Event Cards]], 8 [[Universe: Ally|Ally Cards]], 4 [[Location Cards]], 4 [[Tactic: Artifact|Artifact Cards]])''. ==New Special Card codes==
    1 KB (158 words) - 11:34, 4 February 2013
  • ...ds|Power card]], 6 [[Event Cards]], 15 [[Universe: Ally|Ally Cards]], 14 [[Tactic: Doubleshot|Doubleshot Cards]])''. * Booster boxes of 36 card booster packs
    1,013 B (124 words) - 11:33, 4 February 2013
  • ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special.
    153 B (25 words) - 15:17, 9 June 2012
  • ...a DoubleShot card. It does not affect their ability to contribute a power card to another Character which is using the DoubleShot.
    344 B (61 words) - 15:45, 9 June 2012
  • ...laced underneath your Battlesite. Now, when you draw a Sentinels Activator card into your hand, you have options... Do you need offense or defense this bat ===Tactic Cards Are Our Friends===
    13 KB (2,251 words) - 13:16, 15 June 2012
  • ...e. However, OverPower's latest release, X-Men OverPower, brings the Aspect card to the game and will no doubt make people start to think twice about how be ...ard from the top of the Draw Pile immediately after playing any DoubleShot card! Replacing DoubleShot cards played with fresh cards from the Draw Pile can
    11 KB (1,986 words) - 17:17, 14 June 2012
  • ...made with a Teamwork card, Ally card, Tactic card, Activator card, Aspect card, or an 'Any Hero/Character' Special.
    1 KB (202 words) - 23:35, 6 July 2012
  • ...othing pertaining to the card in the current errata section, then play the card as written, ignoring any previous errata. ...Basic;Universe: Training; and Tactic: Doubleshot cards are recyclable. Any card termed 'recyclable' gets discarded into the power pack after use unless the
    19 KB (3,174 words) - 14:31, 16 July 2012
  • | Angel || Millionaire Playboy || Discard one Fighting Power card usable by Angel to draw 4 cards from top of the Draw Pile. May keep duplica ...d by Opponent. Opponent may still draw for played Event. Bishop may draw 1 card from top of Draw Pile. || [[OG]] || style="background-color:#0f0"| Yes || O
    19 KB (2,728 words) - 09:13, 29 September 2012
  • ...nergy !! Fighting !! Strength !! Intellect !! Total !! Inherent Ability !! Card ...'s Name !! Number of cards included !! Special's Text !! Special's Code !! Card
    42 KB (6,453 words) - 07:35, 16 September 2015
  • ...ergy, Fighting, Strength, Intellect, Multipower, and Any-Power. Each Power card also has a listed value, ranging from 1 to 8. Multipower Power cards act as ...f the value on the Power card is less than or equal to the stat, the Power card may be used.
    8 KB (1,285 words) - 21:35, 25 December 2012
  • ! Card Name !! Description of error !! Erroneous Card !! Proper Card ...el || Missing "AZRAEL TM & © 1996 DC Comics. All Rights Reserved." on the card. || [http://overpower.ca/cards/characters/12b.png http://overpower.ca/thumb
    8 KB (1,259 words) - 10:36, 21 February 2015
  • ! Card !! Type !! Card Image !! Alternative Card Image !! Alternative card found in | '''Image Inducer''' || [[Tactic: Artifact]] || https://overpower.ca/thumb.php?size=200&file=cards/artifact/
    2 KB (212 words) - 14:25, 12 April 2016

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