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  • [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    5 KB (741 words) - 13:08, 16 June 2012
  • ...nted by a number contained within the icon. Values range from 1 to 8, with 1 being the lowest and 8 being the highest.
    2 KB (254 words) - 14:30, 13 June 2012
  • [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    3 KB (484 words) - 20:07, 11 May 2012
  • |data1 = +1 Strength/+2 Intellect ...onuses of +1 Strength/+1 Intellect from [[Image OverPower]], it should be +1 Strength/+2 Intellect for the second bonus.
    3 KB (413 words) - 14:32, 13 June 2012
  • ...mple: Character A attacks Character B and Character B plays an "[[AG|Avoid 1 attack]]" Special card, the player controlling Character A could not play a
    4 KB (678 words) - 20:34, 11 May 2012
  • If he had Mojo (6/3/1/6), Rhino (2/6/7/1) and Leader (3/4/2/7) as his teammates, his stats would be 6/6/7/7. He gets
    2 KB (278 words) - 13:05, 16 June 2012
  • ...acks that take place after an opponent concedes are limited to 1 attack to 1 Character. If a Special is played that grants follow-up attacks, the follow
    2 KB (310 words) - 13:07, 25 May 2012
  • ...ite" along with any Energy Power card that he may use (in this case, level 1 through 8); and, in doing so, increase the Value of that Power card by +2.
    1 KB (215 words) - 14:32, 13 June 2012
  • === "Avoid 1 attack made with a Universe card" === === "Avoid 1 attack of # or less" or "Avoid any numerical attack" ===
    6 KB (985 words) - 20:12, 11 May 2012
  • ...r any other defensive actions). In other words, the sequence of events is (1) Player X concedes, (2) Player Y plays a Special preventing him from conced
    2 KB (357 words) - 19:40, 13 January 2013
  • ...erPower (and [[OverPower Toronto (card)|OverPower Toronto]]) can now place 1 Activator to the Homebase.
    2 KB (277 words) - 15:13, 24 April 2016
  • * '''Havok (7-3-4-5)''' ''+1 to all attacks vs. Characters with Energy Power Grid 7 or 8.'' * '''Hulk: Mr. Fix-It (2-6-6-6)''' ''+1 to all attacks vs. Characters with Strength Power Grid 7 or 8.''
    37 KB (6,266 words) - 17:33, 11 June 2012
  • This Special allows the Character to add Power cards Level 1 thru 4 of the designated power type stated on the Special for a larger valu
    2 KB (368 words) - 13:17, 25 May 2012
  • ...n effect for the remainder of the game. This card cannot be used to "Avoid 1 attack" and cannot be played in reaction to an attack that would KO the Cha
    2 KB (305 words) - 17:37, 9 June 2012
  • When this Special is played, the attacker must choose 1 of the opponent's front-line Characters. The chosen Character must immediat ...be played on a Character who has a hit; "Discard a placed card and remove 1 hit" can be played on someone who has a hit, or someone who has a placed ca
    2 KB (392 words) - 17:17, 9 June 2012
  • ...card cannot be used without the specified Power card attack. If a 'Remove 1 Hit' Special is played after the attack this Special is used with, this Spe
    2 KB (383 words) - 17:17, 9 June 2012
  • The wording for all versions of this Special should be "X may play any 1 K.O.'d teammate's Special in next battle."
    3 KB (542 words) - 17:17, 9 June 2012
  • ...only what your opponent needs to block those attacks. For example, with a -1 to all actions Special in effect, your opponent would need a level 5 or gre
    3 KB (560 words) - 17:19, 9 June 2012
  • This Special Card is played just like all other "Avoid 1 attack" Specials (coded [[AG]]); however, in addition to avoiding the curre
    1 KB (159 words) - 17:47, 9 June 2012
  • ...ike an [[AE]] Special, only it allows the Character to combine it with any 1 Power card the hero can use, for a single attack. It may be played without
    2 KB (302 words) - 17:48, 9 June 2012
  • [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    3 KB (478 words) - 17:48, 9 June 2012
  • ...st common miscoded Special was the [[AG]] special that didn't state "Avoid 1 attack", those special cards should be coded [[AD]].
    2 KB (273 words) - 07:39, 7 July 2012
  • ...be played on a Character who has a hit; "Discard a placed card and remove 1 hit" can be played on someone who has a hit, or someone who has a placed ca
    2 KB (411 words) - 17:51, 9 June 2012
  • |caption = '''The Flash's 1-2 (Thousand) Punch''' [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    3 KB (440 words) - 17:52, 9 June 2012
  • [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    3 KB (433 words) - 17:52, 9 June 2012
  • This Special forces your opponent to immediately draw 1 card from his Draw Pile and lay it face up on the table. Using the normal r
    1 KB (221 words) - 17:58, 9 June 2012
  • ...and was attacked by a level 1 Power Card with a Universe card granting a +1 bonus (making the total value of the attack equal to 2), then this Special
    3 KB (454 words) - 18:02, 9 June 2012
  • ...end the attack but could play an AD Special that said (for example) "Avoid 1 Fighting attack." Combined attack may not be combined additionally with Uni
    2 KB (272 words) - 18:02, 9 June 2012
  • This Special may be used to avoid 1 power card attack that is made against the Character playing the Special OR
    2 KB (407 words) - 18:05, 9 June 2012
  • ...acks that take place after an opponent concedes are limited to 1 attack to 1 Character. If a Special is played that grants follow-up attacks, the follow
    2 KB (243 words) - 18:05, 9 June 2012
  • ...22 points of damage). However, if the same Character was hit with a level 1 Energy card, he or she would be knocked out by Spectrum KO. If the Characte
    2 KB (406 words) - 18:04, 9 June 2012
  • ...nts a character a bonus (+1, +2, etc.) for certain actions and penalizes (-1, -2, etc.) them for other actions. If played offensively, it may accompany
    3 KB (474 words) - 18:06, 9 June 2012
  • ...o defend the attack but could play an AD Special that (for example) "Avoid 1 Fighting attack." Combined attacks may not be combined additionally with Un
    2 KB (305 words) - 18:06, 9 June 2012
  • ...ta Rule:130|Meta #130]] Specials which refer to cards that have "more than 1 icon" indicate cards which have more than one type of icon on the card. Tha
    2 KB (422 words) - 18:06, 9 June 2012
  • [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    3 KB (417 words) - 18:10, 9 June 2012
  • ...be played on a Character who has a hit; "Discard a placed card and remove 1 hit" can be played on someone who has a hit, or someone who has a placed ca
    3 KB (415 words) - 18:13, 9 June 2012
  • [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    2 KB (390 words) - 18:18, 9 June 2012
  • ...the defeated heroes pile of the character who played it to be searched for 1 event card. This event card is played back in the draw pile. The draw pile
    1 KB (192 words) - 18:20, 9 June 2012
  • ...power cards specified as either an 'avoid 1 attack' or 'teammate may avoid 1 attack', like an AG special, for the remainder of that battle. This special
    2 KB (306 words) - 18:20, 9 June 2012
  • "Avoid 1 attack" allows a Character to avoid any type of attack. When used to avoid ...hield should all be considered [[AD]] Specials. Anything that isn't "Avoid 1 attack" is not an AG special.
    1 KB (187 words) - 20:18, 11 May 2012
  • ...r of the Battle. Specials that avoid Universe attacks may be used to avoid 1 attack from a Teamwork attack and prevents the follow-up attacks of that Te [[Meta Rule:23|Meta #23]] If the text of a Special begins with "Avoid 1 attack" or a similar phrase, then it may only be played defensively and onl
    2 KB (392 words) - 20:20, 11 May 2012
  • ...be played on a Character who has a hit; "Discard a placed card and remove 1 hit" can be played on someone who has a hit, or someone who has a placed ca
    3 KB (544 words) - 20:28, 11 May 2012
  • ...amwork card were to read "6 Fighting to Use, Acts as a 6 Fighting attack. +1 to First teammate, +2 to Second Teammate," this Special would change the bo
    2 KB (400 words) - 20:31, 11 May 2012
  • ...ay remove one card from their permanent record. If the card states "Remove 1 hit from the permanent record of any one teammate", then only a teammate ma If the card states "Remove 1 hit from that Character's Hits from Current Battle" then only that Characte
    4 KB (792 words) - 20:32, 11 May 2012
  • This Special grants a bonus (+1, +2, etc...) to a Character for certain actions for the remainder of the Ba
    4 KB (646 words) - 20:32, 11 May 2012
  • ...nent record (not the 'hits to current Battle'), the level # attack gets a +1 bonus to hit.
    2 KB (387 words) - 20:36, 11 May 2012
  • ...nder of Battle," that Character could play Energy Power cards ranging from 1 to 8. The number on the Power card remains the same. Specials of this type [[Meta Rule:23|Meta #23]] If the text of a Special begins with "Avoid 1 attack" or a similar phrase, then it may only be played defensively and onl
    4 KB (612 words) - 20:38, 11 May 2012
  • ...l or damage. This Special does not affect numbers like "teammate may avoid 1 attack of 9 or less" but would affect Specials that act like certain # powe
    2 KB (389 words) - 18:26, 9 June 2012
  • ...be played on a Character who has a hit; "Discard a placed card and remove 1 hit" can be played on someone who has a hit, or someone who has a placed ca
    2 KB (363 words) - 18:26, 9 June 2012
  • ...be played on a Character who has a hit; "Discard a placed card and remove 1 hit" can be played on someone who has a hit, or someone who has a placed ca
    2 KB (336 words) - 18:26, 9 June 2012

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