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  • [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    5 KB (741 words) - 13:08, 16 June 2012
  • ...nted by a number contained within the icon. Values range from 1 to 8, with 1 being the lowest and 8 being the highest.
    2 KB (254 words) - 14:30, 13 June 2012
  • [[Meta Rule:1|Meta #1]] Specials which state "may" make additional follow-ups do not require that
    3 KB (484 words) - 20:07, 11 May 2012
  • |data1 = +1 Strength/+2 Intellect ...onuses of +1 Strength/+1 Intellect from [[Image OverPower]], it should be +1 Strength/+2 Intellect for the second bonus.
    3 KB (413 words) - 14:32, 13 June 2012
  • ...mple: Character A attacks Character B and Character B plays an "[[AG|Avoid 1 attack]]" Special card, the player controlling Character A could not play a
    4 KB (678 words) - 20:34, 11 May 2012
  • If he had Mojo (6/3/1/6), Rhino (2/6/7/1) and Leader (3/4/2/7) as his teammates, his stats would be 6/6/7/7. He gets
    2 KB (278 words) - 13:05, 16 June 2012
  • ...acks that take place after an opponent concedes are limited to 1 attack to 1 Character. If a Special is played that grants follow-up attacks, the follow
    2 KB (310 words) - 13:07, 25 May 2012
  • ...ite" along with any Energy Power card that he may use (in this case, level 1 through 8); and, in doing so, increase the Value of that Power card by +2.
    1 KB (215 words) - 14:32, 13 June 2012
  • === "Avoid 1 attack made with a Universe card" === === "Avoid 1 attack of # or less" or "Avoid any numerical attack" ===
    6 KB (985 words) - 20:12, 11 May 2012
  • ...r any other defensive actions). In other words, the sequence of events is (1) Player X concedes, (2) Player Y plays a Special preventing him from conced
    2 KB (357 words) - 19:40, 13 January 2013
  • ...erPower (and [[OverPower Toronto (card)|OverPower Toronto]]) can now place 1 Activator to the Homebase.
    2 KB (277 words) - 15:13, 24 April 2016
  • * '''Havok (7-3-4-5)''' ''+1 to all attacks vs. Characters with Energy Power Grid 7 or 8.'' * '''Hulk: Mr. Fix-It (2-6-6-6)''' ''+1 to all attacks vs. Characters with Strength Power Grid 7 or 8.''
    37 KB (6,266 words) - 17:33, 11 June 2012
  • This Special allows the Character to add Power cards Level 1 thru 4 of the designated power type stated on the Special for a larger valu
    2 KB (368 words) - 13:17, 25 May 2012
  • ...n effect for the remainder of the game. This card cannot be used to "Avoid 1 attack" and cannot be played in reaction to an attack that would KO the Cha
    2 KB (305 words) - 17:37, 9 June 2012
  • When this Special is played, the attacker must choose 1 of the opponent's front-line Characters. The chosen Character must immediat ...be played on a Character who has a hit; "Discard a placed card and remove 1 hit" can be played on someone who has a hit, or someone who has a placed ca
    2 KB (392 words) - 17:17, 9 June 2012
  • ...card cannot be used without the specified Power card attack. If a 'Remove 1 Hit' Special is played after the attack this Special is used with, this Spe
    2 KB (383 words) - 17:17, 9 June 2012
  • The wording for all versions of this Special should be "X may play any 1 K.O.'d teammate's Special in next battle."
    3 KB (542 words) - 17:17, 9 June 2012
  • ...only what your opponent needs to block those attacks. For example, with a -1 to all actions Special in effect, your opponent would need a level 5 or gre
    3 KB (560 words) - 17:19, 9 June 2012
  • This Special Card is played just like all other "Avoid 1 attack" Specials (coded [[AG]]); however, in addition to avoiding the curre
    1 KB (159 words) - 17:47, 9 June 2012
  • ...ike an [[AE]] Special, only it allows the Character to combine it with any 1 Power card the hero can use, for a single attack. It may be played without
    2 KB (302 words) - 17:48, 9 June 2012

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