Card Types
Here's a quick overview of the types of cards in OverPower and some rulings affecting.
Contents
Power cards
Power cards can be used for offensive and defensive actions in OverPower. There are 6 types of Power cards: Energy, Fighting, Strength, Intellect, Multipower, and Any-Power. Each Power card also has a listed value, ranging from 1 to 8. Multipower Power cards act as wildcards and have either 3 or 4 icons. Any-Power Power cards should never count toward Spectrum KO.
To determine if a character may play a certain Power card, compare the value and type on the Power card to the character's corresponding stat. If the value on the Power card is less than or equal to the stat, the Power card may be used.
For Multipower cards, the type may be declared upon attack provided the character has a stat that is equal or higher than the Multipower Power card. For example, Scarlet Witch (7/3/2/5) plays a Level 3 Multipower Power card, you may declare it as Energy, Fighting or Intellect but not Fighting. Likewise, if Scarlet Witch were to play a Level 4 Multipower Power card, you may declare it as Energy or Intellect, but not Fighting or Strength.
For Any-Power Power cards, the type should never be declared. To determine if a character can play an Any-Power Power card, look at the characters highest stat, if it is equal or higher than the Any-Power Power card. However, if the Any-Power Power card is combined with a Universe card, the Any-Power Power card temporarily matches the type of bonus provided by the Universe card and should be considered of that type until after the defensive turn.
Character cards
Character cards serve two purposes in OverPower. They either make up your team or they get shuffled into your deck if you are using a Battlesite.
When you build your deck, you get to choose 4 Character cards to serve as members for your team. There are restrictions to which Character cards can form a team:
- If using 4 characters with Intellect stats, the total sum of stats can be at most 76.
- If using 3 characters with Intellect stats, the total sum of stats can be at most 72.
- If using 2 characters with Intellect stats, the total sum of stats can be at most 67.
- If using 1 character with Intellect stats, the total sum of stats can be at most 62.
- If not using any characters with Intellect stats, the total sum of stats can be at most 58.
- However, if using a Homebase, all 4 Character cards must be listed in the card and restriction of the sum of stats is ignored unless otherwise stated.
If you are using a Battlesite deck, you shuffle corresponding Character cards into your deck and they will be called Activator cards.
Special cards
Special cards can be used for offensive and defensive actions in OverPower. Special cards, under normal circumstances, can only be used by the character listed on the card. Special cards are also governed by the Meta Rules.
Any Hero/Character cards
Any Hero or Any Character cards can only be used if you are not using a Battlesite. They can never be used as a follow-up action and they can never be exchanged for the Web-Headed Wizard or Wizard in Top Hat & Tails Any Hero/Character cards.
Universe cards
Universe cards are usually only allowed to be played at the beginning of offensive actions and in any defensive action. They cannot be used during follow up attacks unless stated otherwise.
Basic Universe cards
Basic Universe cards can be used for offensive and defensive actions. Basic Universe cards provide bonuses to Power cards in most cases. They have a To Use requirement which must be met by the character playing the card as well as a Bonus which increases the value of the Power card until the action is resolved. Normally, these do not count for venture total or as damage and are discarded into the Dead Pile after the action is resolved.
Captain Universe
Captain Universe is a variant of a Basic Universe card that gives a bonus to certain Special cards. Captain Universe is allowed to be played during a follow-up action.