The Monthly Venture Issue 2

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The Big Event!

OverPower's Newsest Expansion Set, Mission Control, Unleashes Event Cards!

So... you thought you knew OverPower, eh? Well, you did until you tore through your box of Mission Control and found 50 of the most devastating cards to hit OverPower since the Web-Headed Wizard! (And unlike WHW, you can play up to five Event Cards in your deck!)

Once placed into a deck of OverPower, Event Cards can shake your game of OverPower up and into a whole new realm.

Conceived and created by Ron Perazza and Steve Domzalski, Event Cards were designed to make more effective use of your Mission Cards than simple using them to Venture. "Mission Cards were purely editorial in nature," says Ron. "With the introduction of Event Cards, we were able to successfully tie-in the editorial of the Mission Cards to have a real game effect beyond just wagering. For instance, in the 'Infinity Gauntlet,' Thanos resurrects Nebula from the dead. If you play the 'Mad God Resurrects Dead' Event Card, you can resurrect a KO'd hero."

Playing Event Cards

The most important rule about playing Event Cards is not noted on the white card that comes in every pack of Mission Control. That is, when you play your Event Card, the Event Card affects both players. Also, if both players draw an Even Card in the same battle, resolve the first Event and then resolve the second, even if it's the identical Event. Regardless, if by playing both Events they negate one another, the cards should both be played.

Additionally, after the Event is completed, the used Event card should be placed in your Defeated Heroes Pile (see Monthly Venture, March). There are two reasons for this:

  1. No additional piles need to be created for used Event Cards, and
  2. Event Cards, like KO'd Heroes, cannot be retrieved with such cards as The Web-Headed Wizard or Scarlet Spider's Arachnid Gizmos.

All Event cards are considered "one per deck". Keep in mind, too, that Event Cards must be played with their corresponding Mission. For example, you must play "The Crossing" Event Cards with "The Crossing" Mission Cards.

Tournament Tip

  1. When playing with Event Cards, minimum deck size is 56 cards (including Events) plus 4 Heroes and one 7-card Mission.
  2. Event Cards are considered part of your deck. When you come to the playing table, you must have a built deck ready to play. You cannot swap out Event Cards no more than you could weap out Heroes based on the kind of deck your opponent shows up with.

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Meet The OverPower Team

You're in a heated game of OverPower. Both you and your opponent only have one Hero left. You have ventured your last two Missions to win the game. And then -- "We're going to be off schedule if I don't get the proofs back for Mission Control today!"

Yup. That's Terri Calpino. Mom, we like to call her. She's the one who makes sure that deadlines are met so that your OverPower product will ship on time. And she's the one who's broken up many heated games of OverPower in the office to do it. But there's more to project management than making deadlines.

"As Project Manager, I coordinate all the packaging, interface with our designers, create schedules, and help determine when products will be released. And yes, I have to remind the guy that while playing OverPower in the office is beneficial to testing new strategies and rules, we also have to make more product in order for other people to play."

Don't get us wrong, though. When Terri sits in on games in the office, she's quick to bring out her "You Go, Girl!" deck. "Since I am the only woman on the team, I thought it might be nice to create an all-girl deck so I could trounce all over the guy's decks." And, does it ever! Terri's front line Heroes are Domino, Silver Sable, and Black Widow, with Elektra in reserve. All of Terri's front line Heroes are amply equipped with Avoid 1 attack Specials and Elektra has her BP Special that allows her to attack from Reserve slot. "Right now, I'm playing with 'Dark Phoenix Saga' Missions so I can use the Event Cards 'New Lease on Life,' and 'Phoenix Rises from Ashes!' ".

And how do the girls fare against the boys? "What do you think? They make quick work of them so we can all get back to work!"

The OverPower Alternaverse: Your Chance to Build Your Dream Team

An alternate reality. One extraordinarily similar to ours. In many ways, a mirror image of our world, yet the reflection is somehow... different. The best of friends might be bitter enemies. Long-time allies could be fierce adversaries. And the strangest of missions are undertakaen by the strangest of teams.

  • Is Iron Man behind the reassembly of the Infinity Gauntlet?
  • Are Mr. Fantastic and Mr. Sinister secretly working together?
  • Have the Black Cat and Elektra joined the Avengers?

Write and tell us the story of your OverPower Alternaverse. The Legion Member with the best tournament legal team (no more than 56 points on their combined Power Grids) will get to see his/her story in print, along with a rendering of the winning team by one of OverPower's hottest artists! If that's not enough to make you break out your pen or fire up your PC, how about this: The winner will receive the framed, original artwork of their OverPower Alternaverse Team! Please indicate who is on your team, how they got together and why. Don't forget to indicate who's in Reserve and what Mission they're going for. All entries must be 100 words or less and must be postmarked no later than June 15, 1996. Send your entry, along with your name and Legion ID # to: Address removed

All entries become the property of Fleer/SkyBox and cannot be returned.

Be creative! What happens in the OverPower Alternaverse is up to you!

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