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The Monthly Venture Issue 2

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===Meet The OverPower Team===You're in a heated game of OverPower. Both you and your opponent only have one Hero left. You have ventured your last two Missions to win the game. And then -- "We're going to be off schedule if I don't get  the proofs back for Mission Control today!"Yup. That's Terri Calpino. Mom, we like to call her. She's the one who makes sure that deadlines are met so that your OverPower product will ship on time. And she's the one who's broken up many heated games of OverPower in the office to do it. But there's more to project management than making deadlines."As Project Manager, I coordinate all  the packaging, interface with our designers, create schedules, and help determine when products will be released. And yes, I have to remind the guy that while playing OverPower in the office is beneficial to testing new strategies and rules, we also have to make more product in order for other people to play."Don't get us wrong, though. When Terri sits in on games in the office, she's quick to bring out her "You Go, Girl!" deck. "Since I am the only woman on  the team, I thought it might be nice to create an all-girl deck so I could trounce all over  the guy's decks." And, does it ever! Terri's front line Heroes are Domino, Silver Sable, and Black Widow, with Elektra in reserve. All of Terri's front line Heroes are amply equipped with Avoid 1 attack Specials and Elektra has her BP Special that allows her to attack from Reserve slot. "Right now, I'm playing with 'Dark Phoenix Saga' Missions so I can use the Event Cards 'New Lease on Life,' and 'Phoenix Rises from Ashes!' ".And how do the girls fare against the boys? "What do you think? They make quick work of them so we can all get back to work!"===The OverPower Alternaverse: Your Chance to Build Your Dream Team===An alternate reality. One extraordinarily similar to ours. In many ways, a ''mirror'' image of our world, yet  the reflection is somehow... ''different''. The best of friends might be bitter enemies. Long-time allies could be fierce adversaries. And the strangest of missions are undertakaen by the strangest of teams.* Is Iron Man behind the reassembly of the Infinity Gauntlet?* Are Mr. Fantastic and Mr. Sinister secretly working together?* Have the Black Cat and Elektra joined the Avengers?'''Write and tell us the story of your OverPower Alternaverse.''' The Legion Member with the best tournament legal team (no more than 56 points on their combined Power Grids) will get to see his/her story in print, along with a rendering of the winning team by one of OverPower's hottest artists! If that's not enough to make you break out your pen or fire up your PC, how about this: '''The winner will receive the framed, original artwork of their OverPower Alternaverse Team!''' Please indicate who is on your team, how they got together and why. Don't forget to indicate who's in Reserve and what Mission they're going for. All entries must be 100 words or less and must be postmarked no later than June 15, 1996. Send your entry, along with your name and Legion ID # to: '''Address removed'''All entries become the property of Fleer/SkyBox and cannot be returned.Be creative! What happens in the OverPower Alternaverse is up to you!===The Coming of Galactus!===You've waited and waited -- and now, we proudly present: The Galactus Hero Card! Penciled by legendary comic artist Joe Kubert, create of Tor and the founder of  the Kubert School of Art, this card is exclusive to members of the OverPower Legion. It's our way of thanking you for joining.===About Galactus===Galen, alias Galactus, is the sole survivor of the universe that existed prior to the create of the current universe. Once, Galactus was mortal. But, his humanity had been lost in  the swirling mists of time. Galactus requires mysterious energies for his survival, energies he can only obtain by destroying, then feeding off, planets. Driven by his insatiable hunger, his arrival in a star system signals the end of life for all who dwell within it.===About playing the Galactus Card===The debate is still hot around the Fleer/Skybox offices as to how to best utilize the Galactus Hero Card in your deck. Since Galactus has a Power Grid of 8/8/8, and doesn't have any Specials (yet), he can make a greaet Reserve Hero, even at  the hefty price of 24 points. The hottest debate, though, seems to be: What kind of team can Galactus work best with? Should you go with a hard-hitting, single-focus deck? Or, do you use a finesse deck with Teammate Avoids and creative combos? Let's hear your suggestions! Write to us and tell us about your Galactus team. We'll build your deck, play it, and talk about it right here!===Commander's Corner==='''This month: The Teamwork debate'''The excessive use of Teamwork Cards in OverPower decks remains a hotly debated topic. For instance, you've taken your time and built a killer deck around Special cards and Power Cards. The next thing you know, some guy sidles up across from you with a deck loaded with Teamwork cards and makes the quickest KO of your Heroes you've seen since you dropped your deck all over the floor.Fair? Well, in theory, yes it is. Teamwork cards were meant to be powerful units of attack. But somewhere in the translation, the Teamwork concept was lost. The intent of the Teamwork card was to have been the whole team working together to defeat the other guy's Hero(s). However, it seems a lot of people are abusing Teamwork cards simply as extra level 6 attacks, and not utilizing the additional attacks.Here's the deal. We've come up with two different solutions for an official ruling on  the use of Teamwork cards in tournaments. Play a few games using these rules and write and tell us if it makes a difference:# The "to use" on the card must match exactly to the Hero's Power Grid. Example: Since Hulk has a level 8 strength, he could only use a Teamwork card if it stated "8 strength to use." This means that Hulk could no longer use the "6 strength to use" or "7 strength to use" as he once could have. This rule will help limit Teamwork usage and force players to seriously consider Teamworks a Special Universe for a Hero.#In order to use a Teamwork Attack, you must make at least one additional attack with the same card. This means that when you are down to one Hero, Teamwork cards become "unusable" and must be discarded. Hopefully these rulings will help make these formerly abused Universe cards the true Teamwork Cards they were meant to be. After all, you can't have a "team" with only one person. Let's hear your thoughts. If it seems  to work, we will announce it as an official rule next month.Until then, venture well!===The Rating Game==='''Who's Rating You and How'''Every time you play in a sanctioned tournament, '''your play gets rated and tracked by Fleer.''' To dispel any rumors about some guy sitting in the corner of our office with a solar calculator adding up points and scores while inflating those of his friends and family, we'd like to tell you just how we're doing it.First, we hired '''Savanti, Inc.''' as an outside resource to do the day-to-day tracking of sanctioned tournament playing. Mike Sutton of '''Savanti''' takes it from here."Players are rated using the '''ELO System.'''" (Editor's note: '''ELO, in this context has nothing to do with the 70's synth-band 'Electric Light Orchestra.'''') "Developed by Dr. Arpad Elo for the United States Chess Federation, [ELO] is '''now used world-wide in Chess, seeding Tennis players and ranking Golfers'''. Even [Dr. Elo] admits it's not perfect (humans aren't machines), but by far it's the fairest system for rating game players.""ELO is based on all players fitting on a rating score bell-curve. The distance apart on the curve gives us the odds the highest-rated player will win, as well as the 'point swing.' The bigger  the gap, the smaller the swing if the higher-rated player wins, and the greater the swing if the lower-rated player wins.""'''ELO gives the best feel for a player's real strength.''' New players quickly advance to their peak level of play --- you aren't taking years to accumulate enough points to move up a single level. Top players can battle all the top lpayers. Lower-rated players can either play other lower-rated players for an enjoyable time, or take on the 'bug guys' to move up fast!Little talk about encouraging people to play in tournaments. There are still a lot of people who are members but who still just have their original starting score. We encourage everyone --- and you have Galactus now, there's no excuse --- to '''get out and start playing in tournaments.''' If you can't find one -- '''bug your retailer''' to hold one. Tell him to '''call us for an information kit.'''===Tournament News...==='''Time to see your name in lights...'''(well, at least in ink)OverPower's Top Ten Players!''a.k.a. the inner circle''# Keith Bursak# Richard Findley# Shawn Gorzkowsk# Mike Combs# Ron Milts# Stacy Stoeckel# Tim Gustafson# Frank Yue# Courney Monson# Chuck Freeze
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