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The Monthly Venture Issue 1

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As a guideline, when selecting Power cards try to stick to about four of any given value Power card. Examine your Hero's Power Grids. Start with Energy and find the highest possible value one of your Heroes could use. Place one or two of that Power card in your deck. If more than one Hero can use that Power card value, place two. Continue to examine the different values in descending order. If only one Hero can use a particular Power card, select one or none at all. Repeat this process with Fighting and Strength Power cards. When you're done, you [[#?|''continued on Page 3'']]As a guideline, when selecting Power cards try to stick to about four of any given value Power card. Examine your Hero's Power Grids. Start with Energy and find the highest possible value one of your Heroes could use. Place one or two of that Power card in your deck. If more than one Hero can use that Power card value, place two. Continue to examine the different values in descending order. If only one Hero can use a particular Power card, select one or none at all. Repeat this process with Fighting and Strength Power cards. When you're done, you... [[#Commander's Corner 2|''continued on Page 3'']]should find that some rows have five to six cards. Analyze the Power Grids of your four heroes and keep cards that at least two or more can use. Total the amount of Power cards you have. Depending on how many Specials and Universe cards you put in your deck, a general rule is to have around 50% of your deck consist of Power cards.What about MultiPower cards? Substitute some of the Power card values one through four with a couple of MultiPower cards. However, remember that once you have hit an opponent's hero with a MultiPower card, any subsequent MultiPower card hits against that Hero fuse for purposes of determining Spectrum K.O. Having a handful of MultiPower cards is not going to help you K.O. anyone. Some Special cards combine with other Power cards for a single attack. They cannot combine with MultiPower cards. Be aware of this and construct your Power Pack accordingly. You might want to keep two or three of a certain value and type depending on the character and the Special.Throughout the game, be aware that Power cards can become unusable. Power cards that only certain Heroes can use will become unusable once that hero is K.O.'d. This is the one thing that is easy to forget when you're in the heat of battle.Hopefully, this will help you in your efforts to build the best OverPower deck possible! Next month, get more expert advice on deck building. Venture well!===Meet the OverPower Team===''This month, our fabulous Creative Services Manager, Ron Perazza''As the Creative Services Manager for OverPower, Ron has the tough job of not only developing the editorial direction of the cards, but also assigning the art to pencilers and computer-colorists, helping to create checklists, and making sure the art is received on time to make press dates. Plus, when he can, he assigns ''himself'' artwork and illustrates some of t he heroes found in OverPower. (Check out the Iceman and War Machine hero cards and the Elektra Special from PowerSurge.) And, when he's not in the office, he's off to conventions and tournaments on the weeke.When he's at conventions, he likes to test out his Destruction Deck, a devastating deck crusher to those unfortunate few who dare play him. (At least he's disqualified for playing in any sanctioned tournaments!)So what's in his Destruction Deck? Here's the inside scoop from Ron himself: "My heroes are Iron Man, Super Skrull, Blob, and in reserve, Jubilee. The contents of the deck are kept at absolute tournament minimums, meaning there are only 51 cards in my deck, not including the heroes. This lowers the odds of having to discard and increases the odds that I get my needed "one-per-deck" Specials. The Destruction Deck, quite simply, destroys my opponent's strategy. Since my deck is loaded with great offensive discarding Specials (Super Skurll's BW and CZ Specials, and Iron Man's BW Specials, to name a few), the possibility exists that my opponent could discard up to 19 of his cards. This usually blows his strategy and lets me finish him off with Power and Universe cards."Just how success has Ron's deck-building strategy been?"I've only lost once. And I've beaten some players who have never even come close to losing a game."===Rules To Play By!==='''Up-to-the-Minute Sanctioned OverPower Rule Changes'''* '''<u>Defeated Heroes Pile</u>''' -- To avoid any confusion with the playing of certain Specials, such as the "Web-Headed Wizard," all defeated heroes should be placed into a fourth pile, the Defeated Heroes Pile. Defeated Heroes should not go into the dead pile.* '''<u>Multi-Power Cards</u>''' -- A player using a Multi-Power Card or a Special with a Multi-Power symbol on it, must declare what single type of power type the attack is going to be as it goes in for a hit (before it hits or is defended). Once the attack is successful, then the card goes back to being a wild card and can be made to be whatever power type is needed to achieve a Spectrum KO. Multi-Power Power cards may not be used in conjunction with Special Cards that allow Power Cards to combine for a single attack. These Special Cards must either be paired with a pure Power Card of the type required or may be used alone, if the type of Power Card required is unavailable.* '''<u>Fusion Rule</u>''' -- Multiple Multi-Power Cards, whether part of  the current hits for a battle or part of a hero's permanent record, will always act in unison when changing from one power type to the next during the game. For example, if a hero has only three Multi-Power Power Cards on his permanent record, the hero would not be Spectrum KO'd, since the cards would only represent one color. (Even though they can change color, all three would only represent one.)===''Who'' Drew That?===We receive a great deal of mail from fans asking us what artists worked on  the cards in OverPower. For the first time ever published, here's a list of some of the artists who penciled and colored (penciler is listed first, colorist second) some of the OverPower Hero cards:{| class="wikitable"|-!Hero!!Penciler!!Colorist|-|Apocalypse||Tom Kyffin||Clayton Chambers|-|Beast||Tom Lee||Tom McFarland|-|Bishop||John Czop||Digital Chameleon|-|Cable||John Staton||James Jukes|-|Carnage||Adam Rex||Digital Chameleon|-|Colossus||Tom Lee||Don Cassity|-|Cyclops||Tom Lee||James Jukes|-|Deadpool||Mike Miller||Midwest Litho|-|Doctor Doom||Tom Kyffin||Don Cassity|-|Dr. Octopus||Yancey Labat||Malibu Comics|-|Elektra||Jake Jacobson||Regie Milburn|-|Gambit||Adam Rex||Malibu comics|-|Hobgoblin||Yancey Labat||Digital Chameleon|-|Hulk||Mike Gustovich||Regie Milburn|-|Human Torch||Yancey Labat||Jon Caputo|-|Invisible Woman||Joel Adam||Malibu Comics|-|Iron Man||Kevin Hopgood||Digital Chameleon|-|Jean Grey||Yancey Labat||Digital Chameleon|-|Jubilee||Yancey Labat||Regie Milburn|-|Magneto||Dan Panesian||Clayton Chambers|-|Mr. Fantastic||Derick Robertson||Laser Tech|}MORE NEXT MONTH!
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