Changes

CK

2,129 bytes added, 19:09, 30 March 2012
The following lines were added (+) and removed (-):
==Meta Rules==[[Meta Rule:53|Meta #53]] Specials with lasting effects remain in play even if the Character who played the Special is K.O.'d.[[Meta Rule:73|Meta #73]] Specials which have a lasting duration remain in play and on the table. The Special card should be positioned next to the Character in a manner in which it is obvious that it is not Placed.[[Meta Rule:94|Meta #94]] Specials which require a selection to be made for the next battle require that the selection be made immediately - at the time the Special is played. One may not hold off on a decision until the next battle.[[Meta Rule:95|Meta #95]] Specials which affect how things occur in the next battle prior to the Battle phase (e.g., before placing begins in the next battle) can be negated in the battle in which they are played. Once the next battle begins (and the effect has already taken place) the Special is no longer in play (it is discarded to the Dead Pile) and cannot be negated. Specials which last longer than the placing phase can still be negated.[[Meta Rule:96|Meta #96]] Characters resurrected via a Special are automatically K.O.'d after the end of the battle. Therefore, if such a resurrected Character is the last Character standing and that Character manages to K.O. the opposing team or complete the team's Mission then that player is the winner.[[Meta Rule:108|Meta #108]] When a Special indicates a K.O.'d Character, it refers to any Character on the player's team which is K.O.'d at that moment. It does not include any Characters which are currently on the Front Line or in Reserve (even if that Character will definitely be K.O.'d at the end of the battle).[[Meta Rule:119|Meta #119]] Characters which are brought back from a K.O.'d state come back without any of the cards that were Placed or in Play to them at the time that they were K.O.'d.[[Meta Rule:145|Meta #145]] Specials that do not indicate their duration by their game text should be considered Game lasting duration if they are One Per Deck and Battle lasting duration if they are non-OPD. Specials with instant effects are instant duration regardless.
428
edits