AO

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AO
http://overpower.ca/cards/specials/850.png
Mole Man's Strategic Tunneling
Offensive Yes
Defensive Yes
Duration Instant

These Specials may be used to negate the effect of a Special card as it is being used to attack (i.e. avoid the attack), they may be used to remove a Special card that has already hit and become part of the "permanent record," or a Special card that is a "hit from the current Battle," they may be used to cancel the benefits, or penalties created by other Specials, and may be used to otherwise cancel, delete, negate, or otherwise void any Special card that has been played, even if the Special is not an attack Special. It cannot be used to counter a Special that your opponent played in reaction to your action. For example: Character A attacks Character B and Character B plays an "Avoid 1 attack" Special card, the player controlling Character A could not play an "AO" Special to negate the avoid. In addition, this Special can be played to negate the effect of another Special played by the opponent against any of the Character’s teammates. If used to remove a Special after the turn on which it the Special was played, then any other benefits that might have been attainted are not negated. For example, if an AE Special (combined with a Power card) hit the player's characters and the player chose not to block the attack with the AO Special, later in the Battle, if the AO Special is used to negate the AE Special, only the AE Special is removed from the hits, not the Power card that it was combined with. If a character is KO'd with a Special, this Special cannot be played afterwards to negate the effects of the KO'ing Special to bring the Character back. But, this Special could be used to negate the KO’ing Special to remove the points from the 'Hits from Current Battle', affecting the Venture total.