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http://overpower.ca/cards/specials/1024.png
Polaris' Manipulate Magnetism
Offensive Yes
Defensive Yes
Duration Instant

This Special Card can be played with offensively or defensively. When played offensively you can use it to remove a placed Teamwork card from one of your opponent's Characters. When played defensively, it is used against a Teamwork card as soon as it is played. When used in this manner, it blocks all actions of the Teamwork card and cancels the second and third attacks. This Special may only be played against the initial attack of a Teamwork attack. It may not be played on the second or third attack of the teamwork card. A character may play this Special defensively against any Teamwork Universe card that is played against their team, even if they are not the target of the initial attack.

Meta Rules

Meta #22 An avoid can only be used in the case that (a) there is a Character targeted and (b) the attack being defended qualifies as the type of attack possibly indicated by the Special.

Meta #25 Only attacks which target a specific Character may be shifted or otherwise defended by a Character specific defensive action. Attacks made on the "opponent" may not be shifted or avoided. Attacks made on a Battlesite cannot be shifted.

Meta #103 If a Special calls for some type of discard to occur (and no secondary effect), then the targeted Character must fulfill at least one of the conditions specified by the Special (e.g., "Remove 1 Hit" can only be played on a Character who has a hit; "Discard a placed card and remove 1 hit" can be played on someone who has a hit, or someone who has a placed card, or someone who has both). If the specification is not known or the Special has a secondary effect which would come into play (e.g., "Discard one {type} card from hand") then the Special may be played regardless.

Meta #148 Specials which block a teamwork attack (a) must be played against the initial attack - not against any of the follow up attacks and (b) can be played regardless of who the targetted character is (i.e., the Character playing the Special does not need to be the Character being attacked).