To defend "in parts" - the player being attacked may select any of the cards being used in the attack and separate out which will be defended and which will not. The player being attacked then plays one defensive action that will block whatever the 'to be defended' set of cards was made up of.
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| Follow-ups | |
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| Attack/Defend | |
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| Battlesite | |
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| Icon/Type/Grid | |
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| Shifting | |
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| Reserve | |
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| Multiple Card Play | |
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| Bonus/Penalty | |
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| Avoid | |
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| Select/Search | |
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| Universe | |
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| Secondary Effects | |
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| Miscellaneous Targetting | |
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| Draw/Discard | |
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| KO | |
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| Negate | |
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| In Play | |
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| Hits | |
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| Choice/Option | |
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| Concede | |
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| Missions/Venture | |
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| Ownership | |
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| Other | |
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Last modified on 9 June 2012, at 14:38