If a Special grants a Character an ability, then the negation of that Special will remove that ability from the Character. However, any cards which were already positioned or put into play because of the negated Special remain as they are until they are removed through natural progression of the game.
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| Follow-ups | |
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| Attack/Defend | |
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| Battlesite | |
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| Icon/Type/Grid | |
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| Shifting | |
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| Reserve | |
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| Multiple Card Play | |
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| Bonus/Penalty | |
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| Avoid | |
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| Select/Search | |
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| Universe | |
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| Secondary Effects | |
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| Miscellaneous Targetting | |
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| Draw/Discard | |
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| KO | |
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| Negate | |
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| In Play | |
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| Hits | |
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| Choice/Option | |
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| Concede | |
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| Missions/Venture | |
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| Ownership | |
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| Other | |
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Last modified on 9 June 2012, at 14:38