Attacks that take place after an opponent concedes are limited to 1 attack to 1 Character. If a Special is played that grants follow-up attacks, the follow-up attacks are forfeited. Cards that requires a teammate's contribution (e.g., DoubleShot cards) can be used. Cards that require a teammates follow-up (teamworks, ally cards) cannot be used. Activator cards can be used.
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| Follow-ups | |
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| Attack/Defend | |
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| Battlesite | |
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| Icon/Type/Grid | |
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| Shifting | |
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| Reserve | |
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| Multiple Card Play | |
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| Bonus/Penalty | |
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| Avoid | |
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| Select/Search | |
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| Universe | |
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| Secondary Effects | |
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| Miscellaneous Targetting | |
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| Draw/Discard | |
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| KO | |
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| Negate | |
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| In Play | |
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| Hits | |
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| Choice/Option | |
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| Concede | |
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| Missions/Venture | |
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| Ownership | |
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| Other | |
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Last modified on 9 June 2012, at 14:34