Specials which alter how a Character may be attacked (that can normally be played defensively) can be played defensively against an attack that has been shifted onto them. However, once the Special is in play, it is ineffective against subsequent attacks which are shifted onto the Character.
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| Follow-ups | |
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| Attack/Defend | |
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| Battlesite | |
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| Icon/Type/Grid | |
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| Shifting | |
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| Reserve | |
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| Multiple Card Play | |
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| Bonus/Penalty | |
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| Avoid | |
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| Select/Search | |
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| Universe | |
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| Secondary Effects | |
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| Miscellaneous Targetting | |
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| Draw/Discard | |
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| KO | |
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| Negate | |
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| In Play | |
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| Hits | |
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| Choice/Option | |
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| Concede | |
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| Missions/Venture | |
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| Ownership | |
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| Other | |
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Last modified on 9 June 2012, at 15:38