FF
http://overpower.ca/cards/specials/1537.png X-Man's Sinister Creation | |
Offensive | Yes |
---|---|
Defensive | No |
Duration | Battle |
Meta Rules
Meta #34 Bonuses/penalties granted by Special cards are never counted towards damage or Venture Total unless specifically stated otherwise on the Special.
Meta #35 Specials which grant bonuses/abilities to the playing Character (or the playing Character's team) that can be played offensively can be played along with an attack. The attack may not be made with a Universe card of any kind (although the Special and attack may be made as a follow-up to an Ally attack). In the event that the attack is defended, the bonus/ability would be defended as well and would not take place. The attack may be defended by defendeding the numeric attack or the Special granting the bonus/ability.
Meta #36 Specials which penalize a Character for any actions may be played on their own as an attack or as a part of a numeric attack (not with a Universe card). In this case, the attack is considered one attack.
Meta #37 Bonuses granted by Special cards do not affect any Character's power grids, but the value at which one determines the attack value/defense value of an action. The bonus/penalty only affects the value of cards with a number/icon in the upper left hand corner.
Meta #38 Bonuses/abilities granted by Special cards affect Universe cards played on subsequent turns. A Universe card may not be played in conjunction with a Special card unless the Special card or Universe card explicitly say so.
Meta #54 Specials which grant bonuses/abilities/grid changes may only be played defensively if it is necessary to do so in order to defend.
Meta #63 Specials which affect a Character's ability to be K.O.'d or how they can perform after they have been K.O.'d cannot be played defensively unless another part of the Special grants a defensive bonus/ability.
Meta #73 Specials which have a lasting duration remain in play and on the table. The Special card should be positioned next to the Character in a manner in which it is obvious that it is not Placed.
Meta #86 Power cards that are played as part of a Teamwork attack are still considered to be played as a part of the Teamwork attack (and all icons from the Teamwork card are considered to be a part of the attack). Special cards that are played after playing an Ally card are not considered as part of a Universe card attack. The icons do not join with the Special played.
Meta #90 Specials which alter a Character's abilities/skills that have a lasting duration are discarded when the Character is K.O.'d. Should the Character be resurrected or brought back into play later in the game, the discarded Special would not be in effect. Specials with a lasting duration that do not alter a Character (but affect the opponent or a teammate(s), etc.) remain in play after the Character playing the Special has been K.O.'d.