Difference between revisions of "AN"
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+ | This card is an attack and allows the character the option to attack the opponent's Reserve Character. The Reserve does have the opportunity to defend, should the correct Special or Power card be available. If the hit is successful, the damage counts towards the Venture total and is considered a "hit from the current Battle." The hit would then become part of the Reserve Character's "permanent record" at the end of the Battle. | ||
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== Meta Rules == | == Meta Rules == | ||
[[Meta Rule:39|Meta #39]] Attacks made on the Reserve Character can be defended as if the Character were on the Front Line (attacks may be shifted, "teammate may avoid" Specials may be played, etc.). | [[Meta Rule:39|Meta #39]] Attacks made on the Reserve Character can be defended as if the Character were on the Front Line (attacks may be shifted, "teammate may avoid" Specials may be played, etc.). |
Revision as of 08:41, 29 March 2012
http://overpower.ca/cards/specials/450.png Falcon's Flyby | |
Offensive | Yes |
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Defensive | No |
Duration | Instant |
This card is an attack and allows the character the option to attack the opponent's Reserve Character. The Reserve does have the opportunity to defend, should the correct Special or Power card be available. If the hit is successful, the damage counts towards the Venture total and is considered a "hit from the current Battle." The hit would then become part of the Reserve Character's "permanent record" at the end of the Battle.
Meta Rules
Meta #39 Attacks made on the Reserve Character can be defended as if the Character were on the Front Line (attacks may be shifted, "teammate may avoid" Specials may be played, etc.).
Meta #45 Special cards never fuse with MultiPower Power cards - even if the Special says that it "acts as a MultiPower Power card."