Difference between revisions of "CF"
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Immediately upon playing this Special, the Character that played the Special may take a Mission card from either his or her own Reserve Mission Pile, or completed Missions Pile, and add it to the other Mission cards that he or she Ventured for the current Battle. Or, he or she may take a Mission Card from the opponent's Reserve Missions pile or completed Missions pile and add it to the other Mission Cards that his or her opponent Ventured for the current Battle. Neither player receives and additional benefits from the additional Ventured Mission card. This card cannot be avoided but it can be negated. | Immediately upon playing this Special, the Character that played the Special may take a Mission card from either his or her own Reserve Mission Pile, or completed Missions Pile, and add it to the other Mission cards that he or she Ventured for the current Battle. Or, he or she may take a Mission Card from the opponent's Reserve Missions pile or completed Missions pile and add it to the other Mission Cards that his or her opponent Ventured for the current Battle. Neither player receives and additional benefits from the additional Ventured Mission card. This card cannot be avoided but it can be negated. | ||
+ | ==Meta Rules== | ||
+ | [[Meta Rule:87|Meta #87]] Missions that can be ventured during the course of a battle do not grant either player the ability to draw additional cards because of a venture going above 2 Mission cards. | ||
+ | |||
+ | [[Meta Rule:88|Meta #88]] When a Special indicates that a Venture can be increased, it is still within the limits of what can be legally ventured. One cannot venture a card from the Completed Mission Pile unless there are cards in the Defeated Missions Pile. | ||
[[Category:Special cards]] | [[Category:Special cards]] |
Revision as of 12:07, 30 March 2012
http://overpower.ca/cards/specials/671.png Jean Grey's Mutant Motivation | |
Offensive | Yes |
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Defensive | No |
Duration | Instant |
Immediately upon playing this Special, the Character that played the Special may take a Mission card from either his or her own Reserve Mission Pile, or completed Missions Pile, and add it to the other Mission cards that he or she Ventured for the current Battle. Or, he or she may take a Mission Card from the opponent's Reserve Missions pile or completed Missions pile and add it to the other Mission Cards that his or her opponent Ventured for the current Battle. Neither player receives and additional benefits from the additional Ventured Mission card. This card cannot be avoided but it can be negated.
Meta Rules
Meta #87 Missions that can be ventured during the course of a battle do not grant either player the ability to draw additional cards because of a venture going above 2 Mission cards.
Meta #88 When a Special indicates that a Venture can be increased, it is still within the limits of what can be legally ventured. One cannot venture a card from the Completed Mission Pile unless there are cards in the Defeated Missions Pile.