KM

This Special card is played with any Special card from the hand. The value of the Special card played along with this Special is added to the Venture Total. The amount added to the Venture total is the amount of damage that the Special card would do. For example, this Special is played along with an EJ Special, which attacks like a 2 and hits like an 8, the amount added to the Venture Total would be 8. Any additional effects that the Special grants would be lost. This Special can be played with a Special card that the character cannot play, even a character that is not KO'd or a character that was KO'd that battle. This Special does allow you to keep Special cards during the Discard phase for characters that have been KO'd. Having this Special card would allow an unplayable Special to be retrieved with a BQ Special, since it could be played with this Special. If this Special is played with a Special card that affects the Venture Total, either adding or subtracting to it, then the Special would only add to the character who played the KM Special's Venture Total. This Special is not considered an attack. This Special may be negated.

Meta Rules
Meta #97 If a Special that indicates it should be "played with" another card is negated, both the Special and the card it was played with are discarded. If a negate is played against a Special indicating that a card should be discarded or exchanged, then the negation takes place prior to the discarding.

Meta #149 Cards that affect Venture Total affect the number of points that are calculated at the end of the battle to determine the winner of the battle. They do not affect the number of Mission cards Ventured.