AK

Such a card may be played with three of the four types of Universe cards: Universe, Training, and Teamwork, but not Ally. In the case of basic Universe cards and Training cards, the result of this Special would double the bonus that is applied to the Power card. For example, if the Universe card were to read "8 Fighting to Use, +2 to Fighting," this Special would alter the Universe card to be "8 Fighting to Use, +4 to Fighting," and enable a Power card that is played in conjunction with the Universe and the Special to receive such a bonus. In the case of a Teamwork card, this Special would allow no modification to the "{ x } to Use" portion, or to the "Acts as { x } attack" portion, but would alter the bonuses allowed to both teammates. For example, if a Teamwork card were to read "6 Fighting to Use, Acts as a 6 Fighting attack. +1 to First teammate, +2 to Second Teammate," this Special would change the bonus and enable the teammates to make attacks at "+2 to First Teammate, +4 to Second Teammate." In all cases, the normal rules for how and when to play a Universe card, Training card, and Teamwork cards still apply. Only the character playing this Special may play the Universe card. This Special may be played defensively with a Universe card.

Meta Rules
Meta #27 Specials which affect Universe card bonuses only affect Basic Universe cards, Training cards and Teamwork cards, not Ally cards.

Meta #28 If a Special indicates that it should be played with an action, then the Character who played the Special must play the card as an action.

Meta #97 If a Special that indicates it should be "played with" another card is negated, both the Special and the card it was played with are discarded. If a negate is played against a Special indicating that a card should be discarded or exchanged, then the negation takes place prior to the discarding.

Meta #132 When a Special affects the usability/effectiveness of Universe cards, it can only be played with a Universe card if the Special specifically says so.