KT

This Special must successfully hit an opponent's frontline character for it to have an effect. The Special may be avoided or negated, as a defense, or negated later on the same battle as an offensive card play. A character that has been successfully hit by this Special may not attack for the remainder of the battle, with the exception of attacking this Special, until this Special is successfully attacked by the target of this Special or a teammate. The attack against this Special may not be defended by the character who played this Special or their teammates, including being negated. The attack against this Special does not count toward Venture total. This Special is discarded at the end of the battle if not successfully attacked during the course of the battle.

Meta Rules
Meta #25 Only attacks which target a specific Character may be shifted or otherwise defended by a Character specific defensive action. Attacks made on the "opponent" may not be shifted or avoided. Attacks made on a Battlesite cannot be shifted.

Meta #52 Specials which alter how a Character (or the opponent) may attack cannot be played defensively unless there is a secondary effect from the Special which is being used defensively.

Meta #113 If a Special can be attacked, then the card that hits that Special is discarded after the hit lands. The hit causes the Specials in play to be discarded as well. The Points of the attacker's card do not count towards Venture.

Meta #145 Specials that do not indicate their duration by their game text should be considered Game lasting duration if they are One Per Deck and Battle lasting duration if they are non-OPD. Specials with instant effects are instant duration regardless.

Meta #150 Specials which target a Character must be played against a character - they may not be played against a Special or a Battlesite.